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Use Cases

Every game and studio is different, which is why I tailor my approach to fit your needs. To give you a clearer picture of what that looks like, I’ve put together some real-world Use Cases.

Take a look and see how the right processes can make a big difference in Quality and LiveOps.

"Our Live Game keeps running into issues derailing our development timelines"

Be incident‑ready and data‑driven—practice failure with drills and lightweight postmortems, then surface stability and DRE with QA‑ready telemetry and dashboards.

"Our QA Pipeline needs improvement"

Stabilize how work flows—clean triage and vendor playbooks so bugs move predictably, ownership is clear, and partners deliver consistent quality.

"Our Live Service needs dependability"

Make live ops dependable—validate in game products, timers, entitlements and receipts, and plan seasonal updates with migration testing to protect revenue and player state during updates.

"We launch in a few weeks"

Fast, end‑to‑end release hardening—baseline where you are, install evidence‑based go/no‑go quality gates, and optionally run two hands‑on test cycles to ship on schedule.

Introduction Session

Book now for a free introduction session where we can get to know each other and see where I can help you the most!

During this chat I want to get to know your project and high level methodology so I can find a solution that works for your project.

© 2025 by Dor Levgoren

KvK: 58904301

 

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