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Game QA & LiveOps Consultant
Dor Levgoren
"Our Live Game keeps running into issues derailing our development timelines"
Be incident‑ready and data‑driven—practice failure with drills and lightweight postmortems, then surface stability and DRE with QA‑ready telemetry and dashboards.

What’s happening
Incidents keep popping up in your live game, and sometimes even repeating issues that you've fixed in the past.
What I do
Run an Incident Drill & Postmortem System (on‑call policy, runbooks, actionable postmortems) and stand up Telemetry & Data Quality (QA‑relevant events, validation checks, stability & DRE dashboards).
Outcome
Faster recovery and real‑time quality visibility.
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